Miyamoto: Yes, in this title, the Arwing can turn into the Walker, which can travel on land. Sao: In Star Fox Zero, Fox McCloud’s ship can transform, and this is a major part of the gameplay. Right, let’s get started! Part Two: New Vehicles Broaden the Scope of the Gameplay Revisiting Things We Created 20 Years Ago Today we’re going to find out how this has affected the way you play Star Fox, and we’ll also learn some top secret techniques for racking up high scores. Naturally, old favourites like the Arwing are present and correct, but now they can transform, and there are entirely new spacecraft available too. Now, for the second interview, our theme is the way that the new vehicles in this title have broadened the scope of the gameplay. That really brought it home to me how much time has passed since that title was released. If you recall, the game’s director Yugo Hayashi told me that he had been in high school when Star Fox came out for the Nintendo 64. Hopefully you enjoyed the first interview in this series, which was about the need to make the new Star Fox title both cool and immersive. Hello there! I’m the gun for hire – I mean writer – Akinori Sao.
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